# booleans
# booleanClockwise
npm install @turf/boolean-clockwise
接收一个 type 为 LineString 的线要素,判断该要素是否顺时针走向
参数
入参 | 类型 | 描述 |
---|---|---|
line | Feature<LineString> | 线要素 |
返回
Boolean - true/false
范例
var clockwiseRing = turf.lineString([
[0, 0],
[1, 1],
[1, 0],
[0, 0]
]);
var counterClockwiseRing = turf.lineString([
[0, 0],
[1, 0],
[1, 1],
[0, 0]
]);
turf.booleanClockwise(clockwiseRing);
//=true
turf.booleanClockwise(counterClockwiseRing);
//=false
# booleanContains
npm install @turf/boolean-contains
接收两个任意类型的要素,判断第二个要素是否包含于第一个要素,即真子集。返回的值与@turf/boolean-within 是完全相反的结果
参数
入参 | 类型 | 描述 |
---|---|---|
feature1 | Geometry|Feature | 外圈 GeoJSON |
feature2 | Geometry|Feature | 内圈 GeoJSON |
返回
Boolean - true/false
范例
var line = turf.lineString([
[1, 1],
[1, 2],
[1, 3],
[1, 4]
]);
var point = turf.point([1, 2]);
turf.booleanContains(line, point);
//=true
# booleanCrosses
npm install @turf/boolean-crosses
接收两个任意类型的要素,判断它们是否有相交点
参数
入参 | 类型 | 描述 |
---|---|---|
feature1 | Geometry|Feature | GeoJSON |
feature2 | Geometry|Feature | GeoJSON |
返回
Boolean - true/false
范例
var line1 = turf.lineString([
[-2, 2],
[4, 2]
]);
var line2 = turf.lineString([
[1, 1],
[1, 2],
[1, 3],
[1, 4]
]);
var cross = turf.booleanCrosses(line1, line2);
//=true
# booleanDisjoint
npm install @turf/boolean-disjoint
接收两个任意类型的要素,判断它们是否不相交,不相交返回 true
参数
入参 | 类型 | 描述 |
---|---|---|
feature1 | Geometry|Feature | GeoJSON |
feature2 | Geometry|Feature | GeoJSON |
返回
Boolean - true/false
范例
var point = turf.point([2, 2]);
var line = turf.lineString([
[1, 1],
[1, 2],
[1, 3],
[1, 4]
]);
turf.booleanDisjoint(line, point);
//=true
# booleanEqual
npm install @turf/boolean-equal
接收两个任意类型的要素,判断它们的坐标是否相等
值得注意的是,坐标的顺序没有影响,只要全部坐标对的对应相等,就认为是相等的坐标
参数
入参 | 类型 | 描述 |
---|---|---|
feature1 | Geometry|Feature | GeoJSON |
feature2 | Geometry|Feature | GeoJSON |
返回
Boolean - true/false
范例
var pt1 = turf.point([0, 0]);
var pt2 = turf.point([0, 0]);
var pt3 = turf.point([1, 1]);
turf.booleanEqual(pt1, pt2);
//= true
turf.booleanEqual(pt2, pt3);
//= false
var pt1 = turf.polygon([
[
[114.11207138646921, 40.065237806396226],
[116.72681748022632, 37.74008299506812],
[117.2981065427258, 40.28349411053313],
[114.11207138646921, 40.065237806396226]
]
]);
var pt2 = turf.polygon([
[
[117.2981065427258, 40.28349411053313],
[116.72681748022632, 37.74008299506812],
[114.11207138646921, 40.065237806396226],
[117.2981065427258, 40.28349411053313]
]
]);
var boolean = turf.booleanEqual(pt1, pt2); // true,坐标顺序不影响
# booleanOverlap
npm install @turf/boolean-overlap
接收两个任意类型的要素,判断它们是否有交集重叠
值得注意的是,判断的要素必须是同类型的:面要素和面要素、线和线、MultiPoint 和 MultiPoint、MultiLineString 和 MultiLineString、MultiPolygon 和 MultiPolygon
参数
入参 | 类型 | 描述 |
---|---|---|
feature1 | Geometry|Feature<LineString|MultiLineString|Polygon|MultiPolygon> | GeoJSON |
feature2 | Geometry|Feature<LineString|MultiLineString|Polygon|MultiPolygon> | GeoJSON |
返回
Boolean - true/false
范例
var poly1 = turf.polygon([
[
[0, 0],
[0, 5],
[5, 5],
[5, 0],
[0, 0]
]
]);
var poly2 = turf.polygon([
[
[1, 1],
[1, 6],
[6, 6],
[6, 1],
[1, 1]
]
]);
var poly3 = turf.polygon([
[
[10, 10],
[10, 15],
[15, 15],
[15, 10],
[10, 10]
]
]);
turf.booleanOverlap(poly1, poly2);
//=true
turf.booleanOverlap(poly2, poly3);
//=false
# booleanParallel
npm install @turf/boolean-parallel
接收两个线要素,判断它们是否平行
参数
入参 | 类型 | 描述 |
---|---|---|
line1 | Geometry|Feature<LineString> | 线要素 |
line2 | Geometry|Feature<LineString> | 线要素 |
返回
Boolean - true/false
范例
var line1 = turf.lineString([
[0, 0],
[0, 1]
]);
var line2 = turf.lineString([
[1, 0],
[1, 1]
]);
turf.booleanParallel(line1, line2);
//=true
# booleanPointInPolygon
npm install @turf/boolean-point-in-polygon
接收一个点要素和一个面要素,判断点要素是否在面要素内
参数
入参 | 类型 | 描述 |
---|---|---|
point | Coord | 点要素 |
polygon | Feature<Polygon|MultiPolygon> | 面要素 |
options | Object | 可配置项 |
options
属性 | 类型 | 默认值 | 描述 |
---|---|---|---|
ignoreBoundary | Boolean | false | 是否忽略面要素的边界,false 则点在边界上也算在边界内,true 反之 |
返回
Boolean - true/false
范例
var pt = turf.point([-72, 41]);
var poly = turf.polygon([
[
[-81, 41],
[-81, 47],
[-72, 47],
[-72, 41],
[-81, 41]
]
]);
var boolean = turf.booleanPointInPolygon(pt, poly, {
ignoreBoundary: false
});
//= true
var boolean2 = turf.booleanPointInPolygon(pt, poly, {
ignoreBoundary: true
});
//= false 忽略边界,点不在面要素内
# booleanPointOnLine
npm install @turf/boolean-point-on-line
接收一个点要素和一个线要素,判断点要素是否在线要素上
参数
入参 | 类型 | 描述 |
---|---|---|
point | Coord | 点要素 |
polygon | Feature<LineString> | 线要素 |
options | Object | 可配置项 |
options
属性 | 类型 | 默认值 | 描述 |
---|---|---|---|
ignoreEndVertices | Boolean | false | 是否忽略线要素的起点和终点,false 则点在两点上也算在线上,true 反之 |
返回
Boolean - true/false
范例
var pt = turf.point([0, 0]);
var line = turf.lineString([
[-1, -1],
[1, 1],
[1.5, 2.2]
]);
var isPointOnLine = turf.booleanPointOnLine(pt, line);
//=true
var pt = turf.point([-1, -1]);
var line = turf.lineString([
[-1, -1],
[1, 1],
[1.5, 2.2]
]);
var isPointOnLine = turf.booleanPointOnLine(pt, line, {
ignoreEndVertices: true
});
//=false
# booleanWithin
npm install @turf/boolean-within
接收两个任意类型的要素,判断第一个要素是否包含于第二个要素,即真子集。返回的值与@turf/boolean-contains 是完全相反的结果
参数
入参 | 类型 | 描述 |
---|---|---|
feature1 | Geometry|Feature | 内圈 GeoJSON |
feature2 | Geometry|Feature | 外圈 GeoJSON |
返回
Boolean - true/false
范例
var line = turf.lineString([
[1, 1],
[1, 2],
[1, 3],
[1, 4]
]);
var point = turf.point([1, 2]);
turf.booleanWithin(point, line);
//=true
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